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==Notable RTAs== |
==Notable RTAs== |
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− | [ |
+ | [https://www.twitch.tv/ppotdot1/v/64076147 Mega Man 6 in 34:03 by Ppotdot1 ] (EMU) |
+ | |||
+ | [http://www.nicovideo.jp/watch/sm25832308 Rockman 6 in 34:08 by ohon] (NES) |
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+ | |||
+ | [https://www.twitch.tv/chelney1/v/76516911 Mega Man 6 in 34:45 by Chelney1 ] (NES) |
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+ | |||
+ | [https://www.twitch.tv/fastatcc/v/17133396 Mega Man 6 in 34:50 by fastatcc ] (EMU) |
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==Fastest Order== |
==Fastest Order== |
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#Blizzard Man |
#Blizzard Man |
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#Plant Man |
#Plant Man |
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− | #Tomahawk Man ( |
+ | #Tomahawk Man (Normal Door) |
− | #Yamato Man ( |
+ | #Yamato Man (Beat Door) |
− | #Knight Man ( |
+ | #Knight Man (Normal Door) |
− | #Centaur Man ( |
+ | #Centaur Man (Normal Door) |
+ | |||
− | This route is used by both |
+ | This route is used by both Ppotdot1 (current WR) and Tiki (current SDA). Agwawaf goes Flame first and ends with Wind, which probably is a bit slower due to Flame Man being horrible to fight with the buster and having the other weapons for Wind's stage doesn't really speed it up. |
==Boss Damage Table== |
==Boss Damage Table== |
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==Techniques== |
==Techniques== |
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===Slide Cancel=== |
===Slide Cancel=== |
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− | You can't jump out of a slide like you would in other classic series games. You need to either press |
+ | You can't jump out of a slide like you would in other classic series games. You need to either press A or turn the other direction to cancel slide. (note: If you use A to cancel your slide you MUST not be holding down or the slide will NOT cancel) |
===Quick Rush Adapter Menu Exit=== |
===Quick Rush Adapter Menu Exit=== |
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− | When you go into the menu to equip one of the Rush Adapters, you can quickly exit the menu without having it show Mega Man equipping Rush by |
+ | When you go into the menu to equip one of the Rush Adapters, you can quickly exit the menu without having it show Mega Man equipping Rush by hold A. |
[[Category:Classic Series]] |
[[Category:Classic Series]] |
Revision as of 20:21, 6 July 2016
Notable RTAs
Mega Man 6 in 34:03 by Ppotdot1 (EMU)
Rockman 6 in 34:08 by ohon (NES)
Mega Man 6 in 34:45 by Chelney1 (NES)
Mega Man 6 in 34:50 by fastatcc (EMU)
Fastest Order
- Wind Man
- Flame Man
- Blizzard Man
- Plant Man
- Tomahawk Man (Normal Door)
- Yamato Man (Beat Door)
- Knight Man (Normal Door)
- Centaur Man (Normal Door)
This route is used by both Ppotdot1 (current WR) and Tiki (current SDA). Agwawaf goes Flame first and ends with Wind, which probably is a bit slower due to Flame Man being horrible to fight with the buster and having the other weapons for Wind's stage doesn't really speed it up.
Boss Damage Table
Mega Man 6 Boss Damage Chart | ||||||||||||
Mega Buster | Blizzard Attack | Centaur Flash | Flame Blast | Knight Crush | Plant Barrier | Silver Tomahawk | Wind Storm | Yamato Spear | Rush Power Adapter | Beat | ||
Blizzard Man | 1:3 | 1 | 0 | 4 | 1 | 0 | 1 | 1 | 1 | 2:3:2 | 0 | |
Centaur Man | 1:3 | 1 | 0 | 1 | 4 | 0 | 1 | 1 | 1 | 2:3:2 | 0 | |
Flame Man | 1:3 | 1 | 0 | 1 | 1 | 0 | 1 | 4 | 1 | 2:3:2 | 0 | |
Knight Man | 1:3 | 1 | 0 | 1 | 1 | 0 | 1 | 1 | 4 | 2:3:2 | 0 | |
Plant Man | 1:3 | 4 | 0 | 2 | 1 | 0 | 1 | 1 | 1 | 2:3:2 | 0 | |
Tomahawk Man | 1:3 | 1 | 0 | 1 | 1 | 4 | 1 | 1 | 1 | 2:3:2 | 0 | |
Wind Man | 1:3 | 1 | 4 | 1 | 1 | 0 | 1 | 1 | 1 | 2:3:2 | 0 | |
Yamato Man | 1:3 | 1 | 0 | 1 | 1 | 0 | 4 | 1 | 1 | 2:3:2 | 0 | |
Rounder II | 1:3 | 2 | 0 | 4 | 3 | 4 | 3 | 2 | 2 | 2:3:4 | 0 | |
Power Piston | 1:3 | 1 | 0 | 1 | 2 | 1 | 3 | 1 | 2 | 2:3:4 | 0 | |
Metonger Z | 1:3 | 3 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 2:3:4 | 0 | |
X Crusher | 1:3 | 1 | 0 | 4 | 1 | 1 | 1 | 1 | 1 | 2:3:4 | 0 | |
Mechazaurus | 1:3 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 4 | 2:3:--/1* | 0 | |
Tank CSII | 1:3 | 1 | 0 | 1 | 1 | 1 | 1 | 4 | 2 | 2:3:4 | 0 | |
Wily Machine 6 1st Phase |
1:3 | 1 | 0 | 1 | 2 | 1 | 4 | 1 | 1 | 2:3:4 | 0 | |
Wily Machine 6 2nd Phase |
1:3 | 1 | 0 | 1 | 2 | 1 | 4 | 1 | 1 | 2:3:4 | 0 | |
Wily Capsule | 1:3 | 1 | 0 | 1 | 2 | 1 | 4 | 1 | 1 | 2:3:4 | 0 |
Notes:
- For Mega Buster, the first number is when the weapon is fired normally; the second is when it is fully charged.
- For Rush Power Adapter, the first number is with uncharged shots; the second number is damage inflicted from partially charged shots; third number is when it is fully charged.
- Strangely, Beat does not inflict damage against bosses in this game; only enemies.
- For Mechazaurus, a fully-charged Power Adapter shot can be used to deflect its platforms at it, inflicting 1 unit of damage against it.
- Credit goes to Twilight Man from MMKB for damage values.
Techniques
Slide Cancel
You can't jump out of a slide like you would in other classic series games. You need to either press A or turn the other direction to cancel slide. (note: If you use A to cancel your slide you MUST not be holding down or the slide will NOT cancel)
Quick Rush Adapter Menu Exit
When you go into the menu to equip one of the Rush Adapters, you can quickly exit the menu without having it show Mega Man equipping Rush by hold A.